To create a light fixture that adapts to its environment
I wanted to emulate the change of time. When the sun moves throughout the day so do the images of light and dark. The ambient light gives this sculpture instruction on how to react. The tear drop shades in combination with the focused beam angle of the MR16s pronounce the shadows to help project the motion to the surrounding environment.
Final for Tom Igoe's class: Light and Interactivity.
The mechanics are balanced. Gravity is used to aid the servo movement with counterweights and pulleys. This allowed for bigger ranges of motion and larger shades to be used. Each direction is independently programmed for adaptability.